i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 0.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\viore\Downloads\Passat_FS19\passat\parte volan.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior_s_interior_s.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [interior_s_interior_s.004] Filling out basic attributes, {name='interior_s_interior_s.004', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior_s_interior_s.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior_s_interior_s.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [interior_s_interior_s.004] Filling out basic attributes, {name='interior_s_interior_s.004', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior_s_interior_s.004] Has material 'dashboard_.011'
i3dio.i3d.I3D:add_material:DEBUG: [parte volan] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [dashboard_.011] Filling out basic attributes, {name='dashboard_.011', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [dashboard_.011] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [dashboard_.011] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior_s_interior_s.004] Subset with index [0] based on material 'dashboard_.011'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior_s_interior_s.004] Processing subset: materialId="1" numTriangles="1448" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior_s_interior_s.004] Has subset 'dashboard_.011' with '1448' triangles and materialId="1" numTriangles="1448" firstIndex="0" firstVertex="0" numIndices="4344" numVertices="1013"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [interior_s_interior_s.004] Has '1' subsets, '1448' triangles and '1013' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [interior_s_interior_s.004] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior_s_interior_s.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior_s_interior_s.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior_s_interior_s.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior_s_interior_s.004] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [interior_s_interior_s.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior_s_interior_s.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior_s_interior_s.004] no more children to process in object
